CG Artist, Metropolitana
An Industrial designer by training, with 25 years of experience in the field of advertising post-production, including a five-year foray into cinema. Lecturer in 3D and composition at various universities. Always in search of techniques that contribute to high-level control and realism of image production. I introduced AI tools to Metropolitana, initially with Deepfake, and subsequently to all other emerging fields of application.
01-Feb-2024ISE Show Floor Stage, Hall 4Digital Humans