Business and market trends around key ISE technologies
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News and Features
- Audio
- Broadcast AV
- Digital Signage and DooH
- Education Technology
- Lighting & Staging
- Multi-Technology
- Residential & Smart Building
- Unified Communications
- Control Rooms
- Corporate
- Live Events
- Hospitality
- Retail
- Megatrends
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For decades, venues were designed around primary use cases. Today, that approach is becoming increasingly difficult to justify.
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The smart home industry has spent years talking about automation. AI is about to change the conversation completely.
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For many venue operators, accessibility has traditionally been viewed through the lens of compliance. But that mindset is rapidly becoming outdated.
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The best workplace technology is invisible
09 Jun 2026The organisations creating the best employee experiences are not overwhelming people with technology. They are removing friction. -
For years, post-production was protected from automation by one assumption: creativity could not be replicated. AI is now challenging that belief.
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Many studios and broadcasters are now confronting a hard question. Can virtual production scale commercially beyond premium productions?
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Universities have a smart spaces problem
05 Jun 2026Most universities are investing in technology. Far fewer are investing in strategy. That distinction matters. -
Stadiums are becoming technology platforms
05 Jun 2026Modern stadiums are no longer simply sports venues. They are connected technology ecosystems. -
Luxury clients are asking different questions. Not just: “How intelligent is the home?” But increasingly: “How responsible is it?”
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The companies winning the return-to-office battle are not forcing people back. They are giving them a reason to return.
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Broadcast rights used to be straightforward. That world has disappeared.
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For years, projection dominated large-scale live events. Now LED is changing the economics – and expectations – of venue design.
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The most important technology in the modern smart home is often the least visible. Not the lighting, the home cinema, the voice control. The network.
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AI is reshaping education faster than expected
02 Jun 2026AI is entering education far faster than many institutions are prepared for. And the consequences will extend well beyond teaching tools. -
The real battle is no longer between OTT and broadcast. It is between flexible media ecosystems and rigid operational models.
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Hybrid events were supposed to transform live experiences forever. Instead, many audiences still feel disconnected, underwhelmed, or secondary to the in-person experience.
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The connected home was built around data. Now the residential technology industry is beginning to confront the consequences.
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Viewers notice delay more than picture quality
01 Jun 2026For years, the streaming industry obsessed over image quality. Now audiences care about something else entirely: delay. -
Why stores are turning into media experiences
29 May 2026Retail is no longer competing primarily on product. It is competing on attention. -
Is SDI finally losing the fight?
29 May 2026For years, broadcasters treated IP workflows as the future. Now the future has arrived – and many organisations are discovering the transition is far more complicated than expected. -
Passive audiences are disappearing
28 May 2026Audiences are becoming harder to impress. Traditional passive entertainment formats are struggling to compete. -
Across cities, transport hubs, campuses, venues and mixed-use developments, expectations around public experience are changing dramatically.
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Homeowners are increasingly asking whether their homes actively support health, wellbeing and quality of life. And that question is reshaping residential technology.
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Winning the event is no longer enough. Today’s venues are competing to win the entire audience journey.
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The streaming boom created a dangerous assumption: if audiences move online, profitability will naturally follow. The reality has been far more complicated.
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The smart home industry has spent years selling convenience. Now it has to confront something far less comfortable: vulnerability.
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Arenas and entertainment destinations are being designed not only to host events, but to create, distribute and monetise content continuously.
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Live sports production is becoming a data race
26 May 2026Live sports broadcasting used to be about capturing the action. Now it is about capturing, processing, packaging and distributing the action almost instantly.
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